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NPC Generator

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Lvl.
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Advanced [show]


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his grey robe and has his hand crossbow always slung over his shoulder. He is bald on top and has large silver tufts of hair around his ears. His ears are large.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Fearful. Bonds: Enemies, Mentor, Religious. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Ernest Kimberley, Male Human Warlock 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp.


Social Check DCs


Kody Altham, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Secretive, Antagonistic. Bonds: Attractive. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Kody Altham, Male Human Rogue 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Thamuz Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black trousers with brown and green striped suspenders. He wears various colorful collared shirts. His red hair is singed and shortened. His eyes are red and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Thamuz was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thamuz's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable.

Ideals: Persistence. Flaws: Ugly, Shy, Disease, Antagonistic. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Thamuz Wary, Male Tiefling Fighter 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)6 (-2) 6 (-2)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +0, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple +1

Possessions: 700 sp.


Social Check DCs


Dalgal Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Engraver.

Motivation: Expand his business; and obtaining odd cultural elven artifacts is his passion

Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Dalgal Bofdann, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)9 (-1) 7 (-2)9 (-1)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 400 sp.


Social Check DCs

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