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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Balimaar Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. His golden hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady green eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Balimaar was born the youngest of three triplets. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Family, Enemies. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Balimaar Willoughby, Male Human Expert 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)10 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


River Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a top hat to cover her moderate length lavender fur. Her green eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Energy wise she seems alert and responsive.

History: River was born the youngest of three triplets. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has dedicated herself to building a better world.

Motivation: To clean up the streets; and to reunite with her absent mother

Ideals: Professionalism. Bonds: Family, Criminal record, Adventurer, Guardian. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

River Plume, Female Tabaxi Bard 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)17 (+3) 14 (+2)5 (-3)
Skills Persuasion -1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 3000 cp.


Social Check DCs


Giselle Wheatley, Female Human [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is cut close to her head. Her violet eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. She is skeptical of what others tell her and is slow to trust.

History: She was born in the south, but her parents moved at a very young age to the east. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Flaws: Hedonist, Shy. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Giselle Wheatley, Female Human Bard 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Brown-green garnet (70 gp).


Social Check DCs


Emeny Brandon, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her long black hair reaches down to her waist. Her green eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.

History: She was raised in a island tribe. Emeny liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Revenge; and someone believes her a fraud

Ideals: Logical. Flaws: Mundane. Bonds: Religious, Nature, Enemies. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Emeny Brandon, Female Human Barbarian 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 3 (-4)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs

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