Ur-Dag Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many blue ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His blonde hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ur-Dag has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: A deep hatred of illithids; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp.
Gale Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel shirt with thin tan vertical stripes and violet pants, and she perpetually has her halberd ready. She wears her black fur down. She has copper eyes and a pastel hat with a tan feather.
Personality: A deeply religious woman she believes everything happens for a reason. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and money/treasure
Ideals: Fighting. Flaws: Disease. Bonds: Religious, Immigrant, Rich. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 4 (-3) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 20 gp. 1 Banded mail.
Simon Langdon, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky grey painted plate armor. He keeps his white hair in a flapper bob. His face is scarred and worn.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: Simon was born in the south. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Sora Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She very much looks the part of a Locksmith. She carries with her a set of sickles, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her green crest is braided into rings. She has gleaming, smiling red eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sora took refuge in the large cave and found the beat up sickle and armor she uses now. She struck the Locksmith job and began her own company from there.
Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army
Ideals: Fighting, Joker. Bonds: Job, Nature, Military. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 60 gp. White pearl (120 gp).
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