Gerbo Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Shoemaker uniform. He has a moderate pudge and is not very fit. He has chestnut hair. His eyes are brown and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Gerbo isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gerbo was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerbo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerbo. He inherited the family business which he has now maintained for 10 years.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Attractive, Criminal record. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Donaar Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He has black crest. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Donaar hails from a village terrorized by orcs. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Hunter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand his business; and a deep hatred of orcs
Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Enemies, Job. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Brakka Morton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a white vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a massive crush on the younger sibling of the Map Maker who has hired her part-time. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Brakka was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She has drifted from career to career and currently works as a Map Maker.
Motivation: She is not mentally stable, and does not behave rationally; and she wants to get laid
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Has a crush, Poor. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1800 sp.
Ozyman Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is long and unkept. He is baby faced.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his dancing dream.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +1
Possessions: 2000 cp.
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