Hecat Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'4" and wears a black costume with the symbols of death on her torso. Her left hand appears badly burned and disfigured. Her hair is cut close to her head. Her gold eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Hecat will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She comes from a rich southern family. Hecat abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Extrovert. Bonds: Family, Rich, Adventurer. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Amber (100 gp).
Caramip Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a blue collared shirt and black skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt, and is pretty ugly. Her golden hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She is mildly Gnome supremacist, though she does not identify as such. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Caramip grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: She feels that her past leaves her morally obligated to help; and she has passion for adventuring and risk
Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 8000 cp. 1 Silk rope.
Bernard Rutland, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear ponchos typically of a light brown in addition to tight pants. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Shepherd, who enjoyed hunting, Bernard was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac
Ideals: Opinionated, Philantrophist. Flaws: Shy, Depressed. Bonds: Nature. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. Red spinel (120 gp). Rhodochrosite (8 gp). Onyx (80 gp). 1 Masterwork Uncommon Weapon.
Rimple Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Rimple was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Attractive, Poor, Job, Family. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Pink pearl (90 gp). Amber (90 gp).
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