Raymond Van Es, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Body Guard. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Body Guard in town.
History: He got into the Body Guard business at a young age. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: Further expansion of business.
Flaws: Emotional, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 140 gp. 1 Masterwork Common Melee.
Nora Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears skinny pants and wears a brown and black robe with the hood down. She has slicked back black hair. She has gleaming, smiling green eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.
History: She was born at the edge of vast plains. Through the years after Nora was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Nora's mother didn't care for her much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a crush on the local Roofer; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. Hematite (11 gp).
Biri Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her crest is cut close to her head. Her fierce red eyes like to dwell on things.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She cannot resist a sob story and will often dote over anyone who has one.
History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Cloak Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His fur is gray, silky, and of moderate length. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp.
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