Anne TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a worn and beaten armor. She has no hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. She also has developed a complete distrust of the Dilettante profession.
History: She was born a particularly ugly child, much to the horror of her parents. In her 14th year, her parents were killed by a dire rats raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Anne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She's attracted to the PC.
Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Job, Enemies. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Uncommon Weapon.
Aerdeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his white hair. This blue eyed westerner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Aerdeth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle.
Ideals: Entrepeneur, Impeccable. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 90 gp.
Aym Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a robe, a symbol of magic around her neck, and a flail on her belt and is in decent physical shape. She has wavy purple hair. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She is harsh and unforgiving.
History: Aym was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Further expansion of business; and obtaining odd cultural human artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 14 (+2) | 5 (-3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 2 Antitoxin.
Seven Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with red pants. He has a slight overbite and is overall scrawny. He has done his best to style his beige fur to look like a famous performer. His amber eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.
History: Born in the north to a Tanner, Seven learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Tanner soon after.
Motivation: He would like to get married and retire; and money/treasure
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich, Has a crush. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 9 (-1) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp.
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