Gunter Harley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of southern immigrants he idolized his mother. Gunter was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Spice Merchant. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp.
Tethren Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a brown scarf. He has styled his red hair well, parting it to the left. He has gleaming, smiling black eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Adventurer, Enemies. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Nuraval Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He wears his blonde hair down. His eyes are brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Nuraval hails from a village terrorized by brigands. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by brigands. Nuraval was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Revenge; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 100 gp.
Berrian Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. His divine abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Logical, Gifted, Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!


