Juliana Shelly, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.
History: Gifted from a young age, Juliana studied abroad. After coming to the age of reason, Juliana took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
Possessions: Smoky quartz (40 gp).
Rinn Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly golden, has prominent grey streaks. She wears an eyepatch.
Personality: She is overprotective of those who hire her services. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Rinn lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Guardian, Family. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp.
Tagga Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman has a large black mantle and cape that has been intricately interwoven into her grey robe. Her long silver hair reaches down to her waist. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Tagga was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Joker. Bonds: Poor, Attractive, Religious, Adventurer. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 6000 cp. 1 Banded mail.
Ahrim Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He has styled his silver hair well, parting it to the left. His silver eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Ahrim's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Ahrim was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has worked as a Navigator like his father before him.
Motivation: He is content; and to end his boredom
Ideals: Impeccable, Optimist. Flaws: Racist, Mundane. Bonds: Job. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
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