Yvonne Dryden, Female Human [Permalink]
Personal [hide]
Description: 4'7" and muscular, this northern woman wears a robe, a symbol of death around her neck, and a dagger on her belt. Her red hair is braided into rings. She has brown eyes and a grey hat with a white feather.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further she is a bit of a stoner and is frequently out of it.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her divine abilities were realized during a raid on her village. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Persistence, Gifted. Flaws: Addict. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 130 gp. Coral (50 gp). Coral (50 gp). Pink pearl (50 gp). 1 Masterwork Common Melee.
Elaim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He keeps his black hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.
Motivation: He's looking for his big break; and obtaining odd cultural halfling artifacts is his passion
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 1 (-5) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Sylvan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 160 gp. Jade (60 gp).
Kristryd Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has slicked back red hair. She wears round tiny glasses practically rammed into her face.
Personality: She is almost excessively polite to everyone, even when angry. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Kristryd was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 5 (-3) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
Possessions: 290 gp.
Caramip Welber, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a blue cloak and cross-gartered tan stockings. Her brown hair is wavy and long. She has gleaming, smiling green eyes.
Personality: Caramip wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. When Caramip reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her singing dream.
Motivation: She wants nothing more than to rejoin the army; and revenge
Ideals: Disciplined, Artistic. Flaws: Ugly, Forgetful. Bonds: Military. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +2
Possessions: 140 gp.
Shout outs: Stacey, Adam Fowler, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Appreciate Witch of Life, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!

