Sarah Coombs, Female Human [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her tan robe. She has a long red ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.
Personality: She is happy with her job as a Animal Trainer. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sarah is combative with any and all who dare try her patience in the slightest.
History: She got into the Animal Trainer business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently she has begun working with bootleggers and crooks.
Motivation: She desires power and/or immortality; and she has decided she is irredeemable
Ideals: Justice. Bonds: Job, Family, Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 400 sp. 1 Banded mail.
Hamil Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a white coat. His skin is also unnaturally pale. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Flaws: Ugly, Insane, Addict, Shy. Bonds: Poor. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1300 sp.
Immeral Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'11" and likes to wear ponchos typically of a light blue in addition to tight pants. His left hand appears badly burned and disfigured. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are green and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur. Flaws: Emotional, Disease, Insomniac. Bonds: Adventurer. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 240 gp. Banded agate (6 gp). Peridot (50 gp). Lapis lazuli (6 gp). 1 Silk rope.
Ortegar Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple red robe with brown stripes complete with hood. With a patchy brown beard and wild brown hair. His gray unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Mortician in town.
History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Mortician.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Disease, Ugly. Bonds: Job, Rich. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
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