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NPC Generator

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Advanced [show]


Panana Turen, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of ceremonial daggers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her white hair up. She has gleaming, smiling blue eyes.

Personality: She is fixated on the number 36. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Panana was born on a far eastern desert where she grew up under the tutelage of her father, an expert Carter. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Panana Turen, Female Gnome Fighter 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Breena Beren, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a blue costume with the symbols of luck on her torso, she is not a threatening figure. Her hair is brown, silky, and of moderate length. Her eyes are blue and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Animals are drawn to her, and she is able to talk to them.

History: Born in the north her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Breena Beren, Female Gnome Rogue 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Sannl Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She is dressed in a clean grey cloak covering her clean studded leather, and her gloved hand is found clutching a hammer. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her green eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sannl was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Her mother was a soldier and died while she was still young. Sannl was left her mother's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Poor, Military. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Sannl Trueanvil, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Red garnet (130 gp).


Social Check DCs


Jezean Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her crest is gold, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Born in the south to a Ploughman, Jezean learned a great deal about her father's area of expertise. She worked as a nervous Ploughman and found it very stressful. She now mingles about in high society.

Motivation: She is unsatisfied with her job.

Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Attractive, Job, Family. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Jezean Grrrmmballhyst, Female Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 20 pp. Hematite (8 gp).


Social Check DCs

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