Sweet Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a worn and beaten armor. She keeps her yellow fur in a flapper bob. Her eyes are blue and catlike.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To be a Banker again; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Slave. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 13 (+1) | 5 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Smoky quartz (80 gp).
Fistula Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. She has a moderate pudge and is not very fit. She sports a flattop hair cut. Her fierce violet eyes like to dwell on things.
Personality: She likes to make people angry or surprised. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the north to a Interpreter, Fistula learned a great deal about her father's area of expertise. Her childhood dream was to be a Servant, but she was a colossal failure. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Antagonistic. Bonds: Has a crush, Job. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 4 (-3) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 4000 cp.
Ombul Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His hair is long and brown with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: Ombul is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Ombul took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: He wants to meet his childhood hero.
Ideals: Extrovert, Philantrophist, Gifted. Bonds: Mentor. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 20 gp.
Trail Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His fur is short and gray. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Trail would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 7 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: To pay off his debts; and sabotage a competitor
Flaws: Shy. Bonds: Immigrant, Military, Job, Debt. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 7 (-2) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Rose (40 gp).
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