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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elizabeth York, Female Human [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her red robe. She is bristling with hidden weapons, mostly shields and hammers. She has dyed her greying black hair a little too much giving a sharp black color. Her blue eyes dart from person to person.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She got into the Weaver business at a young age. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Weaver for hire.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Job. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elizabeth York, Female Human Aristocrat 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)5 (-3) 7 (-2)9 (-1)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 5000 cp. Red spinel (110 gp).


Social Check DCs


Emmeline Watson, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Emmeline was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Emmeline's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Emmeline was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Athletic, Passionate. Flaws: Addict, Antagonistic. Bonds: Enemies. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Emmeline Watson, Female Human Monk 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 1 Hourglass.


Social Check DCs


Balam Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple black robe with blue stripes complete with hood. He wears a colorful flower in his brown hair. This black eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them

History: Balam was born in the west. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Balam Flight, Male Tiefling Expert 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)9 (-1) 8 (-1)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Godfrey Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His blonde hair is unkempt and raggedy. His blue eyes peer out from beneath his feathered yellow hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Godfrey Bulsara, Male Half-Elf Wizard 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs

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