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NPC Generator

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Advanced [show]


Cockaby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has several tiny amber earrings on each ear.

Personality: Cockaby wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Cockaby Gummen, Male Gnome Commoner 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Nature +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Zircon (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Anne Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized white coat, and sports empty pouches on her belt. Her hair is red, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has all her life been fascinated with music.

History: Born to a Blacksmith, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Artistic. Bonds: Attractive, Poor. Occupation: Dyer

Voice: German accent

Attributes [hide]

Anne Stoutbridge, Female Halfling Fighter 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)7 (-2) 4 (-3)15 (+2)
Skills Nature +0, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. He wears his white fur up. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He has since lost track of the people in his past.

Motivation: He is greedy.

Bonds: Attractive, Slave, Job, Rich, Military, Family. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nimble In Woods, Male Tabaxi Ranger 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)13 (+1) 13 (+1)10 (+0)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp. Chrysoberyl (60 gp).


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with broad hat. Her gray fur is slicked back into a classic pompadour. Her thin eyebrows rest above her beady yellow eyes.

Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of illithids once and for all.

History: She was raised in a plains tribe. Cursed with lycanthropy at a very young age, Sun has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want her driven away; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Ugly, Disease. Bonds: Poor, Enemies, Nature. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Sun Candle, Female Tabaxi Expert 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)7 (-2) 10 (+0)11 (+0)
Skills Arcana +0, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 cp. 1 Half-Plate.


Social Check DCs

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