Ranala Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is braided into rings. Her half smiles and green eyes are beguiling and draw you in.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also is a firm believer in the womanly ideal.
History: Ranala was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world.
Flaws: Impulsive. Bonds: Adventurer, Attractive, Family, Enemies. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 5 (-3) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Thomas Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a yellow shirt with thin brown vertical stripes and green pants. He is an epitome of beauty. His hair, while still mostly blonde, has prominent grey streaks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A freak accident while working with his Sailor mother left him crippled. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Small steel mirror.
Dondon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his grey robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his auburn hair well, parting it to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He's looking for his big break; and find a way to reverse the transformation of his sister
Ideals: Joker, Artistic. Flaws: Addict. Bonds: Attractive. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 7 (-2) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Carnelian (20 gp).
Heward Conway, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears baggy brown pantaloons and a green scarf. He is tall, broad shouldered and powerfully built. His hair is white and curly. He has a dull look in his gray eyes.
Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: In love, Enemies. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 9 (-1) | 12 (+1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 190 gp. 1 Masterwork Heavy steel shield.
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