Everard Harley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is knotted and matted. His face is scarred and worn.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. In his 13th year, his parents were killed by a illithids raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Military, Immigrant, Religious. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Jasper (70 gp).
Nora Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is also unnaturally pale. She has no hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments
History: Nora was born in the south. At a young age she loved to build and create. Her parents enrolled her in a Wizard school at a young age so that she could practice her druidic talents. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and someone believes her a fraud
Ideals: Entrepeneur, Persistence, Gifted. Flaws: Ugly, Addict. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. Aquamarine (200 gp).
Werydd Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying red hair a little too much giving a sharp red color. She wears a mask on her face.
Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments
History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A deep hatred of giants; and several ex partners dislike her way of doing things and want revenge
Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Disease. Bonds: Enemies. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (4 gp).
Gerbo Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tan trousers with white and pastel striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.
History: Sold as a small child to a necromancer, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in trident use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Enemies. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1500 sp.
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