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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Susannah Myerscough, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She sports a flattop hair cut. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Susannah is depressed about a lot of things. She tends to be a nihilist. The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A powerful necromancer made her what she is. Her first spouse was a Unemployed, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She feels kind of lost in life; and regain custody of her daughter

Flaws: Depressed. Bonds: Rich, Attractive, Military, Mentor, Family. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Susannah Myerscough, Female Human Commoner 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 11 (+0)7 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Cory Gracey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Flaws: Ugly, Disease. Bonds: Poor, Religious, Adventurer. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Cory Gracey, Male Human Adept 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)8 (-1) 14 (+2)7 (-2)
Skills Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Bethrynna Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is cut short. She wears large thick round spectacles.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Sold as a small child to a necromancer, Bethrynna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Glassblower. She has built up a small fortune and can afford her own way.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Impulsive. Bonds: Rich, Job, Mentor. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Bethrynna Galanodel, Female Elf Barbarian 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 14 (+2)5 (-3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs


Finellen Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She very much looks the part of a Miner. Her white hair is thinning but still full. She has several tiny emerald earrings on each ear.

Personality: Aggressive, abrasive, and angry, Finellen embodies much of what other species detest in the Dwarves. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered dancing. After a long history of fighting, Finellen and her spouse have recently divorced.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Rich, Religious. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Finellen Hammerstone, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 120 gp. Red-brown spinel (70 gp). Red garnet (70 gp). Coral (70 gp).


Social Check DCs

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