Matilda Kensley, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'10" and wears professional attire. Her left hand appears badly burned and disfigured. Her golden hair is knotted and matted. She has a dull look in her hazel eyes.
Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.
History: She got into the Unemployed business at a young age. After coming to the age of reason, Matilda took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Golden pearl (50 gp).
Uraim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a plains tribe. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Ugly, Sensitive. Bonds: Nature. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 6 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 pp.
Valafar Hate, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright green suits and hats. He wears his chestnut hair up. His gold eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his brother; and expand his business
Ideals: Persistence, Optimist. Flaws: Mundane. Bonds: Immigrant, Job, Family. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 1 Banded mail.
Emerald On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her Stetson hat is riddled with cuts and holes. She is baby faced.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She got into the Marshal business at a young age. A gifted student she started as a Dilettante, but she got bored and became a Marshal. She has achieved small success as a Marshal.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp.
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