Yvonne Marleigh, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered flail and tarnished whip as well. With wild white hair. She is very pretty but has cold, dead eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Roofer arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Yvonne was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Yvonne's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Shump Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his shortspear ready. His hair is short and golden. His eyes are green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.
History: Shump was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Fighting, Philantrophist. Bonds: Adventurer, Religious, Poor. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 6 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Adelard Blackwood, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His red hair is cut short. His brown unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Adelard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Disease, Shy, Insomniac. Bonds: Attractive. Occupation: Adventurer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 160 gp.
Blossom Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: Calm and collected, she is a well trained Weaver. She is able to make almost anything out of random pieces of junk.
History: Blossom was born in the north. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She was granted psionic powers by her dying sister.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 5 (-3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
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