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NPC Generator

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Advanced [show]


Mary Burton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a long, grey, dusty cloak. She keeps her long silver hair kept up in a rat tail. Her gray eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the west, but her parents moved at a very young age to the south. Through the years after Mary was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Mary's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Mary Burton, Female Human Sorcerer 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. Sard (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Dell Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, black shirt, and brown tie. She is bristling with hidden weapons, mostly shortbows and bows. Her hair is cut close to her head. Her eyes are likewise green.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Gifted. Bonds: Criminal record, Adventurer, Slave, Immigrant. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Dell Goodearth, Female Halfling Warlock 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 6 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 4 (-3)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Elven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 6000 cp. Zircon (50 gp). Deep green spinel (130 gp). Alexandrite (200 gp).


Social Check DCs


Aerdeth Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy tan pantaloons and a blue scarf. His hair is black and curly. His eyes are amber.

Personality: Aerdeth wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... A true patriot, Aerdeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Aerdeth grew up listening to his mother's many stories. His childhood dream was to be a Bowyer, but he was a colossal failure. He has achieved small success as a Servant.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Athletic, Disciplined. Bonds: Military, Adventurer, Job. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Aerdeth Fasharash, Male Elf Cleric 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)5 (-3) 15 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Leaf Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is portly but not overly obese. His gray fur, when down, is lengthy. His yellow eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Leaf was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Leaf Of Ivory, Male Tabaxi Barbarian 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs

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