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NPC Generator

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Advanced [show]


Mardnab Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. Her brown hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She enjoys reading and quiet.

History: Her mother raised her in a mountain cabin. She moved out south to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Nature, Criminal record. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Mardnab Albaratie, Female Gnome Rogue 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)8 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Duvamil Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is yellow, and she wears a heavy blue leather apron most of the time. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a top hat to cover her moderate length chestnut hair. Her blue eyes peer out from beneath her top blue hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Duvamil was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was taken from her home at a very young age. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: An old rival family wants her found; and wants to raise her children well

Flaws: Shy. Bonds: Slave, Poor, Adventurer, Family. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Duvamil Cobblelob, Female Gnome Ranger 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Deception +5, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tyna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is still thick. Her brown eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tyna is combative with any and all who dare try her patience in the slightest.

History: She was born several months after her mother was called into army service. She made a point of taking high paying jobs and getting most of it up front. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her old friends; and she wants nothing more than to rejoin the army

Ideals: Professionalism, Justice. Bonds: Military, Adventurer. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Tyna High-hill, Female Halfling Expert 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)10 (+0) 6 (-2)10 (+0)
Skills Nature +2, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp. Eye agate (13 gp).


Social Check DCs


Eldeth Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat, and carries whips. With bright auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Eldeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eldeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert, Professionalism. Bonds: Attractive. Occupation: Mason

Voice: American accent

Attributes [hide]

Eldeth Loderr, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)7 (-2) 11 (+0)14 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 pp.


Social Check DCs

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