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NPC Generator

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Advanced [show]


Mugrunden Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His rusty crest is thinning but still full. His eyes are likewise gold. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his mother was called into army service. When Mugrunden reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. During his travels, Mugrunden and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mugrunden discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mugrunden fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Religious, Military. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Mugrunden Clethtinthiallor, Male Dragonborn Bard 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 12 (+1)7 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs


Ida Royal, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in an above average manner. She keeps her golden hair in a flapper bob. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, she is a well trained Ploughman. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Impulsive, Disease. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Ida Royal, Female Human Commoner 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)11 (+0) 6 (-2)10 (+0)
Skills Arcana +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Ermina Harrington, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and pastel handkerchief worn on her left side, and she perpetually has her crossbow ready. Her hair is brown and curly. Her eyes are gray and catlike.

Personality: She is a Barber first and foremost. She believes firmly that knowledge should be universal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ermina took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Bonds: Job, Adventurer, Nature, Family, Criminal record. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Ermina Harrington, Female Human Warrior 2
Medium (5'11") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 8000 cp. Deep blue spinel (200 gp). Golden pearl (70 gp). 1 Breastplate.


Social Check DCs


Ekk Everleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her hair, while still mostly silver, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She believes the world needs to unite to get rid of giants once and for all.

History: Ekk was raised in a hard working conservative environment. She found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Layabout.

Motivation: She wants to get laid; and a need for knowledge about a nearby landmark

Bonds: Attractive, Enemies, Job, Adventurer, Has a crush. Occupation: Layabout

Voice: American accent

Attributes [hide]

Ekk Everleigh, Female Half-Orc Paladin 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)6 (-2) 13 (+1)9 (-1)
Skills Arcana +0, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp.


Social Check DCs

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