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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cory Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is auburn, silky, and of moderate length. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north. In his 15th year, his parents were killed by a goblins raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Marlee, Male Human Ranger 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)8 (-1) 12 (+1)7 (-2)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp. 1 Disguise kit.


Social Check DCs


Theodoric Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright grey suits and hats. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Shy, Impulsive. Bonds: Attractive, In love, Poor. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Theodoric Cumberbatch, Male Human Fighter 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)13 (+1) 7 (-2)13 (+1)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Spring On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears professional attire, and a wedding ring on her left hand. She has dyed her greying orange fur a little too much giving a sharp orange color. Her blue eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, she prefers to meditate than take action. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. Over the years she perfected her riding and shooting skills. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Bonds: Attractive, In love, Military, Nature. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Spring On the Water, Female Tabaxi Expert 2
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)18 (+4) 6 (-2)14 (+2)
Skills Insight +0, Nature +6
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 90 gp.


Social Check DCs


Donaar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His crest is blue and curly. His eyes are a pleasant red.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Donaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Donaar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Opinionated, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Donaar Orexijandilin, Male Dragonborn Barbarian 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)9 (-1) 13 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp. Rock crystal (40 gp). 1 Disguise kit.


Social Check DCs

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