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NPC Generator

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Advanced [show]


Elizabeth Gracey, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear ponchos typically of a light grey in addition to tight pants, and a wedding ring on her left hand. Her black hair is smooth and relatively long. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She dislikes all the random violence that takes place in the south. Her job bores her to no end. She has decided to make it more interesting.

History: She got into the Cartwright business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg

Ideals: Pacifist. Flaws: Addict. Bonds: In love, Adventurer, Criminal record, Job. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Elizabeth Gracey, Female Human Aristocrat 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)7 (-2) 8 (-1)13 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Lucan Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He has the majority of his body covered in plate, and his gloved hand is found clutching a longsword. His moppish golden hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Lucan began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lucan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Retire the richest man in the north; and a deep hatred of brigands

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Enemies. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Lucan Boleem, Male Half-Elf Warlock 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: Just what you see.


Social Check DCs


Sammal Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly longbows and morningstars. He wears his chestnut hair up. His eyes are black.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has been saving his money to try and buy his brother's freedom.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Bonds: Criminal record, Religious, Family. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Sammal Wrath, Male Tiefling Cleric 1
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp. Coral (100 gp).


Social Check DCs


Sarah Dukakis, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: Sabotage a competitor; and to be a animal trainer again

Flaws: Racist, Impulsive. Bonds: Adventurer, Poor, Job. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Sarah Dukakis, Female Half-Elf Expert 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)4 (-3) 10 (+0)15 (+2)
Skills Performance +4, Religion -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs

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