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NPC Generator

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Advanced [show]


Howard Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a red broad hat and red clothes. With a patchy brown beard and wild brown hair. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born at the edge of vast plains. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly, Mundane, Depressed. Bonds: Criminal record, Nature. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Howard Jamjar, Male Halfling Cleric 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)11 (+0) 4 (-3)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 gp.


Social Check DCs


Oblar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his golden hair in a flapper bob. His hazel eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Oblar hails from a village terrorized by gnolls. He moved out north to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of gnolls.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Oblar Shadowquick, Male Halfling Warrior 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. Freshwater pearl (15 gp). 1 Masterwork Light steel shield.


Social Check DCs


Bryseis Twist, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat, and sports empty pouches on her belt. Her hair is short and purple. Her otherwise smooth face is marked with small tiny scars.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the south to a Performer, Bryseis learned a great deal about her mother's area of expertise. A gifted student she started as a Adventurer, but she got bored and became a Performer. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has decided she is irredeemable; and expand her business

Ideals: Passionate. Flaws: Impulsive. Bonds: Job, Nature, Criminal record. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Bryseis Twist, Female Tiefling Warrior 1
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 9 (-1)13 (+1) 14 (+2)6 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: 300 sp. 2 Antitoxin.


Social Check DCs


Shifting Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her long white fur kept up in a rat tail. She has gleaming, smiling yellow eyes.

Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shifting took refuge in the old dungeon and found the beat up scythe and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Flaws: Insane, Impulsive. Bonds: Attractive, Nature, Religious. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Shifting Grass, Female Tabaxi Commoner 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)8 (-1) 16 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 110 gp.


Social Check DCs

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