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NPC Generator

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Advanced [show]


Dara Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is calm most of the time but flees social interaction. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Dara hails from a village terrorized by orcs. Her family was turned out during the war. She and her family wandered east to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To end her boredom; and she seems to be bored by most things

Flaws: Shy, PTSD, Mundane. Bonds: Immigrant, Has a crush, Enemies. Occupation: Armorer

Voice: French accent

Attributes [hide]

Dara Dalanthan, Female Elf Cleric 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp.


Social Check DCs


Ghaliver Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in white turtlenecks beneath a green coat with blue slacks. His golden hair is styled in orderly dreadlocks. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Rich, Slave. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Ghaliver Stoutman, Male Halfling Monk 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)7 (-2) 8 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp. Amber (70 gp).


Social Check DCs


Ahrim Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a robe, a symbol of magic around his neck, and a glaive on his belt. His left hand appears badly burned and disfigured. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in glaive use. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Enemies. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Ahrim Generous, Male Tiefling Paladin 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills History +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Zircon (80 gp).


Social Check DCs


Adelaide Graham, Female Human [Permalink]

Personal [hide]

Description: This western woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her silver hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Adelaide was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Adventurer, Poor, Immigrant. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Adelaide Graham, Female Human Warrior 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 12 (+1)7 (-2)
Skills Athletics +0, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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