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NPC Generator

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Advanced [show]


Gunter Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey Stetson hat and grey clothes. He has a moderate pudge and is not very fit. He sports a long auburn beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gunter was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Ideals: Disciplined. Bonds: Attractive, Religious, Family, Rich, Job. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Gunter Yardley, Male Human Barbarian 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)5 (-3) 8 (-1)11 (+0)
Skills Insight +1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Flame Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin black vertical stripes and blue pants. He is bristling with hidden weapons, mostly bastard swords and nunchakus. He has moderate length lavender fur. His eyes are yellow and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: Flame lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Flame took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist, Gifted. Flaws: Selfish. Bonds: Criminal record, Family. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Flame Thunder, Male Tabaxi Warlock 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)4 (-3) 15 (+2)15 (+2)
Skills History -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 pp. Banded agate (6 gp).


Social Check DCs


Beiro Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly shortbows and greataxes. His hair is white, silky, and of moderate length. He has hazel eyes and a yellow hat with a tan feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Emotional. Bonds: Criminal record, Attractive, Immigrant. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beiro Zhanini, Male Half-Elf Barbarian 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Decarabia Flair, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 4'10" and prefers to wear flannel. Her right hand appears badly burned and disfigured. Her red hair is kept up in a ponytail inside a top hat. Her eyes, though not visible through her cowl, are red.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is the product a well kept family trust fund and as such has never really known need. When Decarabia reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Marshal soon after.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and to be a bowyer again

Bonds: Enemies, Job, Rich, Military. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Decarabia Flair, Female Tiefling Aristocrat 1
Medium (4'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 7 (-2)11 (+0)
Skills Arcana +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 800 sp.


Social Check DCs

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