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Advanced [show]


Gûndza Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gûndza is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his mother. Gûndza was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gûndza decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur, Disciplined, Justice. Bonds: Immigrant, Criminal record. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gûndza Marley, Male Half-Orc Bard 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)6 (-2) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Trym Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Trym Aloro, Male Half-Elf Bard 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Athletics +1, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Smoky quartz (70 gp).


Social Check DCs


Antinua LaCava, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. Her skin is fair and her fingers are delicate and long. Her hair is long and black with streaks of white, and is pulled back with small yellow clips. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A true patriot, Antinua would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Antinua liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Military, Nature. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Antinua LaCava, Female Half-Elf Wizard 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)6 (-2) 5 (-3)12 (+1)
Skills Arcana +0, Sleight of Hand +5
Senses Passive Perception 7
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Drifting Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Sage uniform. She carries with her a set of glaives, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her brown fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Drifting studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the south, certain she would find work there.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Bonds: Job, Immigrant. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Drifting Timber, Female Tabaxi Ranger 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)6 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp.


Social Check DCs

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