Herleva Remington, Female Human [Permalink]
Personal [hide]
Description: She has a missing right leg. She sports brown clothing, slightly heavier than average wear. Her black hair is knotted and matted. This green eyed southerner is not easily forgotten.
Personality: Herleva speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Seamstress but believes her peers are too gung-ho.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Herleva was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Herleva's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Pacifist. Flaws: Antagonistic. Bonds: Mentor. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp.
Korfel Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and silver. His amber eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.
History: He was born in the north, but his parents moved at a very young age to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he is a bit of a kleptomaniac
Flaws: Impulsive. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. 1 Half-Plate.
Lia Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are a pleasant violet.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she has money and likes to spend it
Ideals: Fighting. Flaws: Insomniac. Bonds: Nature, Military, Rich. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 3 (-4) | 12 (+1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 sp. Amber (110 gp). Silver pearl (110 gp). Obsidian (13 gp). 1 Masterwork Common Melee.
Vistra Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an entirely grey suit with pastel socks and a vest with buckled shoes. She sports silver long hair. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and someone believes her a fraud
Ideals: Fighting. Bonds: Enemies, Family, Immigrant, Criminal record. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 pp. 1 Masterwork Common Melee.
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