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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Daar Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts. Her long rusty crest is drawn into a two foot long braid. Her red eyes are passionate and lively.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She was granted divine powers by her dying brother.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Daar Orexijandilin, Female Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 7
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)9 (-1) 5 (-3)15 (+2)
Skills Arcana +1, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: Pink pearl (70 gp).


Social Check DCs


Avelina Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her golden hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She enjoys reading and quiet.

History: She was raised in a white middle class family as the only child. Like her mother and her sister before her, after school she went straight into learning to become a Guard. She has drifted from career to career and currently works as a Guard.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Avelina Tatum, Female Human Fighter 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Elegant On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur, when down, is lengthy. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Elegant was born with her father's beautiful face. She worked as a nervous Barkeep and found it very stressful. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult.

Ideals: Opinionated. Bonds: Poor, Attractive, Job. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Elegant On the Mountaintop, Female Tabaxi Rogue 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)7 (-2) 9 (-1)5 (-3)
Skills Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Cockaby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 8 years old his parents immigrated from the east. One day when Cockaby was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Cockaby was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Cockaby Scheppen, Male Gnome Wizard 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs

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