Shane Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His silver hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Locksmith business at a young age. Shane was born on a far southern desert where he grew up under the tutelage of his father, an expert Locksmith. He now spends his time doing works of charity.
Motivation: Retire the richest man in the south; and he is unsatisfied with his job
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 130 gp.
Doudra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears bulky black painted plate armor. Her silver crest is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised by priests from a young age. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality.
Ideals: Disciplined. Bonds: Poor, Adventurer, Religious, Mentor. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 11 (+0) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 600 sp. Deep green spinel (150 gp).
Leaf Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His yellow fur has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Leaf and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Poor, Attractive. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 10 pp. 1 Hourglass.
Trail Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a brown and tan robe with the hood down. She wears a small hat to cover her moderate length black fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the south to a Locksmith, Trail learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Persistence, Opinionated. Bonds: Immigrant, Job, Family. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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