Great Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his glaive. His fur is yellow and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Great would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Great reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined. Bonds: Poor, Military, Religious. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 50 gp.
Nikki Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a white cloak and cross-gartered pastel stockings. Her hair is long and silver with streaks of chestnut, and is pulled back with small white clips. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in the south. Nikki abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and she wants to meet her childhood hero
Ideals: Artistic. Flaws: Insane. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Gubu Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He sports black clothing, slightly heavier than average wear. His golden hair is braided into rings. His brown eyes peer out from beneath his deerstalker black hat.
Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast plains. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Immigrant. Occupation: Slave Trader
Voice: Squeaky
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Arannis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Elves.
History: Sold as a small child to a brothel owner, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and tiefling compassion
Flaws: Ugly, Impulsive, Racist. Bonds: Rich, Mentor. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 20 gp.
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