Ronwe Aid, Female Tiefling [Permalink]
Personal [hide]
Description: 5'7" and muscular, this southern woman wears a worn and beaten armor. Her hair is white and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot resist a sob story and will often dote over anyone who has one.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was turned out during the war. She and her family wandered south to less war torn lands. She tends to her Sage job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Athletic, Philantrophist, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: Just what you see.
Roger Appleton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His moppish chestnut hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by drow. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Many drow want him driven away.
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Juliana Blankley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is heavily combed to the right. She has a dull look in her brown eyes.
Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the south her family was never financially stable. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Dyer.
Motivation: To share knowledge with the world; and she is wracked by social anxiety
Ideals: Logical. Flaws: Fearful. Bonds: Has a crush, Job, Poor. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Jacoba Fawcett, Female Human [Permalink]
Personal [hide]
Description: Standing 5'11", this woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She is bald on top and has large silver tufts of hair around her ears. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.
History: Born in the west her family was never financially stable. A gifted student she started as a Knight, but she got bored and became a Blacksmith. She has set out to sabotage the competition.
Motivation: To be a Knight again; and balancing her hectic life and new blacksmith responsibilities is difficult
Ideals: Pacifist. Flaws: Ugly, Insomniac. Bonds: Job, Poor. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 10 (+0) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Moss agate (16 gp).
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