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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mordai Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He prefers to wear black pants and tee shirts. He has a hunchback. He has black hair. He wears large thick round spectacles.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Religious. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Mordai Charity, Male Tiefling Druid 1
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)8 (-1) 13 (+1)14 (+2)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. He has styled his chestnut hair well, parting it to the right. His eyes are gray and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in hand crossbow use. He has never given up on his poetry dream.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Fighting, Artistic, Philantrophist. Bonds: Immigrant, Enemies. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Atherton, Male Human Monk 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 140 gp.


Social Check DCs


Avice Carlyle, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She dresses like a well dressed Navigator does. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are violet and catlike.

Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has worked as a Navigator like her mother before her.

Motivation: Wants to open a new tavern; and to protect her home

Bonds: Job, Guardian, Immigrant, Rich, Adventurer. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Avice Carlyle, Female Human Expert 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 4 (-3)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Anne Dayton, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants, and carries quarterstaffs. Her golden hair is wavy and long. Her eyes are green and she is always smoking a pipe.

Personality: She can speak with the recently deceased. As long as the job gets done she does not care how it got done.

History: Born to a Roofer, her mother struggled to pay the bills. In her 14th year, her parents were killed by a illithids raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Gifted, Professionalism. Bonds: Poor, Enemies. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Anne Dayton, Female Human Rogue 2
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 7 (-2)12 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 cp. 1 Everburning torch.


Social Check DCs

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