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NPC Generator

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Lvl.
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Advanced [show]


Williamina Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is cut jaggedly and amateurishly. Her eyes are likewise green.

Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of orcs once and for all.

History: Born to a pair of adventurers, Williamina grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has built up a small fortune and can afford her own way.

Motivation: Revenge; and dwarven compassion

Ideals: Optimist. Flaws: Racist. Bonds: Rich, Enemies, Adventurer. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Williamina Marlee, Female Human Commoner 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 40 pp. Brown-green garnet (110 gp).


Social Check DCs


Guy Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. With a patchy blonde beard and wild blonde hair. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Cartwright, his mother struggled to pay the bills. He moved out west to avoid the crime he committed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Poor, Criminal record. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Guy Wallace, Male Human Fighter 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)15 (+2) 11 (+0)5 (-3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Amethyst (160 gp).


Social Check DCs


Kellen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with dancing.

History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Mentor. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Kellen Gobblefirn, Male Gnome Paladin 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)6 (-2) 8 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a green suit. He has wavy bronze crest. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Shedinn was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Fighter 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)8 (-1) 5 (-3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 7
Languages
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp. 3 Tanglefoot bags.


Social Check DCs

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