Pikar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of death on his torso. His hair, while still mostly black, has prominent grey streaks. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Pikar hails from a village terrorized by illithids. Pikar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: To protect his home; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Guardian. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).
Paymon Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears black cloth garments or leather armor. His hair is blue and curly. He has gleaming, smiling black eyes.
Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Carter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Bonds: Religious, Rich, Job. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 110 gp.
Juliana Lindsey, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears grey leather gloves, a grey jacket, and tight pants. Her hair is blonde and curly. She has a dull look in her violet eyes.
Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.
History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To protect her home; and she wants nothing more than to rejoin the army
Ideals: Professionalism. Bonds: Guardian, Nature, Military. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1000 cp. 1 Masterwork Common Melee.
Torgga Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She believes the world needs to unite to get rid of giants once and for all.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered north to less war torn lands. She then took over the family business and is one of the better Blacksmith for hire.
Motivation: Revenge.
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Job, Enemies, Military. Occupation: Blacksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp.
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