Igden Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He wears a worn and beaten armor. His hair is chestnut and very short. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Layabout business at a young age. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Igden and his spouse have recently divorced.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 50 gp.
Oriax Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has styled his white hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oriax took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has dedicated himself to building a better world.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Disciplined. Bonds: Job, Nature, Adventurer, Enemies. Occupation: Beggar
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 160 gp. 1 Half-Plate.
Emma Stratford, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears light armors faded through time and improper care. With bright silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a massive crush on the younger sibling of the Sailor who has hired her part-time. She pushes her goals aggressively. She is also a coward if confronted.
History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and she is terrified, and will act out of fear
Flaws: Insane, Fearful. Bonds: Has a crush, Mentor. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 3000 cp.
Zook Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears skinny pants and wears a blue and tan robe with the hood down. With bright golden hair and a scraggly beard. His eyes are green and catlike.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He became a Marshal soon after.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.
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