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NPC Generator

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Advanced [show]


Kody Copeland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear flannel, marred by sweets. His golden hair is thinning but still full. His hazel unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Kody hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Disease, Shy. Bonds: Enemies. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Copeland, Male Human Paladin 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 5 (-3)7 (-2)
Skills Acrobatics +5, Deception +0
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 cp.


Social Check DCs


Tricking In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Courier and is in decent physical shape. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.

Personality: He has always had a great fascination with Dwarven culture. The war was a terrible time for him, and Tricking does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly, Racist, Depressed. Bonds: Military, Rich, Slave. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Tricking In the Morning, Male Tabaxi Bard 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)13 (+1) 5 (-3)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 70 gp. Lapis lazuli (4 gp). 1 Banded mail.


Social Check DCs


Mozikth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His blue crest, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small forest village. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Mozikth Orexijandilin, Male Dragonborn Rogue 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. She has a moderate pudge and is not very fit. She keeps her golden hair in a flapper bob. She has gray eyes.

Personality: She dislikes all the random violence that takes place in the east. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a criminal king-pin and mafia family Her divine abilities were realized during a raid on her village. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Pacifist, Philantrophist, Gifted. Bonds: Criminal record, Adventurer. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Gillyd Loderr, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp.


Social Check DCs

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