Jabbie Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears skinny pants and wears a blue and grey robe with the hood down, marred by teas. His blonde hair is thinning but still full. He has a dull look in his violet eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jabbie is combative with any and all who dare try his patience in the slightest.
History: He was raised in a desert tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Nature, Religious. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 4 (-3) | 11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 200 sp.
Morkral Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Morkral hails from a village terrorized by drow. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow.
Ideals: Entrepeneur, Athletic. Flaws: Insomniac, Shy. Bonds: Enemies. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Lapis lazuli (13 gp).
Enidda Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears suspenders and tan workpants. Her shirt is white, and she wears a heavy tan leather apron most of the time. Her hair is red and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Enidda took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.
Motivation: Seeks redemption; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Criminal record, Military. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Orianna Calm, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. Her red hair is kept up in a ponytail inside a broad hat. Her eyes are likewise silver.
Personality: While she acts the brute, she is far gentler than she would appear. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Bonds: Rich, Adventurer, Family. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 14 (+2) | 13 (+1) | 10 (+0) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 700 sp.
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