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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hunter Kendal, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean brown cloak covering his clean studded leather. His long blonde hair is drawn into a two foot long braid. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Kendal, Male Human Ranger 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs


Aramil Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. With a patchy red beard and wild red hair. His blue eyes peer out from beneath his deerstalker tan hat.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Artistic, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Aramil Teinithra, Male Elf Ranger 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp. Tiger eye turquoise (4 gp). Blue quartz (4 gp). Emerald (400 gp).


Social Check DCs


Ermina Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears suspenders and yellow workpants. Her shirt is green, and she wears a heavy yellow leather apron most of the time. Her chestnut hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She is irascible and easily irritated. She receives visions of the future at random moments

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Ermina Fahrend, Female Half-Elf Fighter 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 8 (-1)4 (-3)
Skills Medicine +1, Performance -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp. Malachite (8 gp).


Social Check DCs


Bertram Cromwell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown broad hat and brown clothes. He is tall, broad shouldered and powerfully built. He is bald on top and has large blonde tufts of hair around his ears. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He inherited the family business which he has now maintained for 7 years.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and marry his sister to traveling adventurers

Flaws: Ugly, Addict, Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Bertram Cromwell, Male Human Ranger 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)11 (+0) 11 (+0)7 (-2)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs

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