Gerard Wheatley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy golden hair. His amber eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gerard was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well.
Flaws: Shy, Insane. Bonds: Attractive, Family. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 17 (+3) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 4000 cp. 1 Masterwork Common Melee.
Kriv Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His copper crest is kept up in a ponytail inside a broad hat. His eyes are gold and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.
History: He got into the Carpenter business at a young age. His childhood dream was to be a Barber, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Insomniac. Bonds: Job, Family, Military. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Light wooden shield.
Roge Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His silver hair is braided into rings. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast forest. His childhood dream was to be a Shipwright, but he was a colossal failure. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Roge never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Bonds: In love, Nature, Job. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: Just what you see.
Gennal Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue tunic with pastel highlights, and long black pants that bunch up around his shoes. He is portly but not overly obese. He wears his black hair down. His gray eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them
History: He is a Succubi in disguise. Gennal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.
Motivation: He's looking for his big break; and many illithids want him driven away
Flaws: Insane, Shy. Bonds: Adventurer, Criminal record, Enemies. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 600 sp. Silver chalice with lapis lazuli gems (140 gp).
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