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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Alston, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She tends to wear a brown poncho over her likewise colored trousers and shirt. She keeps her long chestnut hair kept up in a rat tail. Her eyes are a pleasant green.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with a lost civilization.

History: Born in the south to a Locksmith, Mary learned a great deal about her father's area of expertise. Her psionic abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Locksmith.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Mary Alston, Female Human Expert 2
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 320 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Helgret Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears dark leathers with embroidery. Her whole body is exceptionally muscular. Her hair is long and chestnut with streaks of blonde, and is pulled back with small brown clips. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great joy in being the best Bellfounder in town.

History: She was born the only child of a wealthy merchant. Over the years she perfected her riding and shooting skills. After a long history of fighting, Helgret and her spouse have recently divorced.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Helgret Gorunn, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 pp. 1 Masterwork Musical instrument.


Social Check DCs


Fax Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His black crest is unkempt and raggedy. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north his family was never financially stable. Through the years after Fax was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fax's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Fax and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Fax Phrahdrandon, Male Dragonborn Adept 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 6
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Stealth -2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. Jasper (20 gp).


Social Check DCs


Nim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his tan robe and has his kukri always slung over his shoulder. He wears a small hat to cover his moderate length chestnut hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small plains village. He found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Adventurer, In love. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Nim Amakiir, Male Elf Wizard 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp.


Social Check DCs

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