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NPC Generator

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Advanced [show]


Mary Alston, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has the majority of her body covered in plate. Her golden hair is well kept. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, she is a well trained Bricklayer. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a wizard, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Bricklayer for hire.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Bonds: Immigrant, Job, Enemies, Mentor. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Mary Alston, Female Human Adept 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)7 (-2) 10 (+0)13 (+1)
Skills Investigation +0, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Bathin Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green coat over a yellow low-cut shirt, and a deerstalker hat upon his head. He is physically well-built. His blue hair, when down, is lengthy. He has gold eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. In his 16th year, his parents were killed by a goblins raid, leaving Bathin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Enemies, Adventurer. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Bathin Aid, Male Tiefling Monk 1
Medium (6'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. Amethyst (110 gp).


Social Check DCs


Pâsh Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He wears his blonde hair down. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wishes to resurrect an old love; and revenge

Flaws: Shy. Bonds: Enemies, Rich, Criminal record, In love. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Pâsh Brixton, Male Half-Orc Adept 1
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)7 (-2) 11 (+0)7 (-2)
Skills Insight +2, Nature +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp. Jasper (70 gp). 4 Acid flasks.


Social Check DCs


Symma Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is lengthy and is close to two feet long. She has violet eyes and a blue hat with a white feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Symma lived on a farm with her mother, near the main road leading to a nearby town. Symma liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her brother recently and the two have been together since.

Motivation: To clean up the streets; and an old rival family wants her found

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Family, Nature, Guardian. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Symma Pingun, Female Gnome Monk 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)5 (-3) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 gp.


Social Check DCs

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