Merihim Love, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black shirt with thin tan vertical stripes and black pants. He is muscular with a powerful set of arms. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
Possessions: 700 sp.
Susannah Ashton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a brown armored body suit, with a simple blue line shooting up and back down. She is bald on top and has large red tufts of hair around her ears. Her eyes are amber and beady.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion; and her spouse's relatives view her with great suspicion
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Banded mail.
Aelar Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a tan suit, black shirt, and green tie. With a patchy brown beard and wild brown hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Impeccable, Fighting. Bonds: Criminal record. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 7 (-2) | 8 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 380 gp.
Trail Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He carries a battered warhammer and tarnished greatsword as well. His top hat is riddled with cuts and holes. He has a dull look in his blue eyes.
Personality: Trail speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly, Fearful. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 500 sp. 4 Smokesticks.
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