Rosamund Hadlee, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her moppish red hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Rosamund was born with her mother's beautiful face. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her son; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp.
Ridaro Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She prefers to wear blue pants and tee shirts. She keeps her brown hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.
History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Bonds: Poor, Has a crush, Adventurer. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp.
Aym Torment, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by brigands. Aym was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She is terrified, and will act out of fear; and many brigands want her driven away
Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Adventurer, Enemies. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 370 gp. 1 Masterwork Uncommon Weapon.
Dagger Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. Her red fur is smooth and relatively long. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born at the edge of vast desert. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Some 6 years later her spouse died after the birth of her son. Heartbroken, Dagger never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Expand her business; and to be a shipwright again
Ideals: Passionate, Gifted. Bonds: In love, Nature, Job. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 9 (-1) | 5 (-3) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp.
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