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NPC Generator

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Advanced [show]


Margery Berkeley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her left hand. Her chestnut hair is cut short. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting goblins, the young Margery began to lead the lost caravan. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Hedonist, Antagonistic. Bonds: In love, Enemies, Adventurer. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Margery Berkeley, Female Human Warlock 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 14 (+2)6 (-2)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. Iolite (20 gp).


Social Check DCs


Eloise Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Mortician. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.

History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Mortician and found it very stressful. Recently the stress of being a Mortician has made it difficult for her to sleep.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Military. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Eloise Birkenhead, Female Human Paladin 2
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 320 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Griselda Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a violet poncho over her likewise colored trousers and shirt. She has slicked back red hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a mechanic, and taught her how to fix just about anything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Persistence. Bonds: Attractive, Nature, Adventurer, Military. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Griselda Arnuanna, Female Half-Elf Paladin 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Gynk Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of clubs on her belt, each one with a sapphire on the hilt. She sports brown long hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Gynk wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Disciplined, Justice. Flaws: Addict. Bonds: Criminal record. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Gynk Branson, Female Half-Orc Aristocrat 1
Medium (4'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)3 (-4) 14 (+2)3 (-4)
Skills Deception -2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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