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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Virra Reese, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly black, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She uses divination through singing.

History: Born in the south her family was never financially stable. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She became a Barkeep soon after.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Poor. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Virra Reese, Female Gnome Commoner 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)14 (+2) 6 (-2)11 (+0)
Skills Deception +2
Senses Passive Perception 8
Languages Common, Gnome, Elven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Carnelian (60 gp).


Social Check DCs


Peter Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a white scarf. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Athletic. Flaws: Sensitive, Antagonistic. Bonds: Criminal record, Family. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Lincoln, Male Human Ranger 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 10
Languages Common, Goblin, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 130 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy black hair. His fierce green eyes like to dwell on things.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west, but his parents moved at a very young age to the east. His divine abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: To settle down with his crush.

Ideals: Athletic, Gifted. Bonds: Rich, Has a crush, Immigrant. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Tim Gentry, Male Human Warlock 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 5 (-3)5 (-3)
Skills Acrobatics +1, Animal Handling -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork studded leather.


Social Check DCs


Kairon Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green leather gloves, a green jacket, and tight pants. His hair is blue and curly. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Kairon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Kairon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Nature, Military. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Kairon Silence, Male Tiefling Druid 1
Medium (6'6") Tiefling, Neutral Evil (CR 1)
Armor Class 7
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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