Kassoon
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NPC Generator

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Lvl.
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Advanced [show]


Isabella Kimberley, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. She carries a battered crossbow and tarnished bastard sword as well. Her tied-back hair is golden. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. She is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Isabella Kimberley, Female Human Ranger 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 6 (-2)7 (-2)
Skills History +3, Intimidation +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. Brown-green garnet (110 gp).


Social Check DCs


Miles Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in bastard sword use. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Sensitive. Bonds: Slave, Attractive, Rich, Enemies. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Wentworth, Male Human Expert 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 13 (+1)6 (-2)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Nadarr Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is green and curly. His eyes, though not visible through his cowl, are gold.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: He was born at the edge of vast mountains. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Gifted. Bonds: Rich, Attractive, Family, Nature. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Nadarr Mystan, Male Dragonborn Expert 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Pallabar Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears tan trousers with green and red striped suspenders. He wears various colorful collared shirts. He has a hunchback. His chestnut hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly. Bonds: Military, Rich, Religious. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Pallabar Timbers, Male Gnome Ranger 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Tiger eye turquoise (12 gp). Emerald (600 gp).


Social Check DCs

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