Sarai Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing a perfectly clean shirt and pair of pants. Her red hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: Sarai hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Sailor mother left her crippled. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Bounty Hunter
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 5 (-3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Theobald Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a violet and tan robe with the hood down. He is physically well-built. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are gray and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he has a crush on the local dyer
Flaws: Cynical, Disease. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Interpreter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 30 gp.
Aerdeth Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently the stress of being a Dilettante has made it difficult for him to sleep.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 6
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 3 (-4) | 7 (-2) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged -2 / 1d4-4, Grapple -3
Possessions: 70 gp. White pearl (160 gp).
Conrad Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, violet cloak. His auburn hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Conrad lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Family. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 250 gp.
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